=========================================================================== Primary purpose : Deathmatch =========================================================================== Title : Trench.wad Filename : TRENCH.WAD Release date : 08/29/94 MM/DD/YY (Timestamps of the WAD and textfile) Author : Scott Scurlock 74721,1250 Email Address : CIS 74721,1250 Misc. Author Info : Beer Doom can really do a number on you!! Description : This is a deathmatch WAD that my brother and I have loads of fun playing, it can really get that adreneline flowing. Plenty of hiding places, dark areas, and kill zones. There are NO secret doors to worry about, except for one lift whose entrance is in semi-darkness, Just look for the torches that mark it. Plenty of armor, ammo, weapons, healing etc.. I know some of you hate having the BFG in a deathmatch but I believe that it's a perfect deatmatch weapon since it takes time to shoot and gives the other guy a chance avoid it. Besides it's a real rush hearing that thing power up in the dark somewhere behind you. NO Cyberdemons or Spiders but a few Barons. Additional Credits to : Raphael Quinet & Brendon Wyber for DEU Colin Reed for BSP 1.x, and my brother for the loads L.M. Witek Reject 1.0 My brother for the loads of fun we have playing BEER DOOM. =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : No * Play Information * Game : DOOM Map # : E1M1 Single Player : Designed for Yes, but no fun Cooperative 2-4 Player : Designed for Yes, but what's the point, this is Deathmatch Deathmatch 2-4 Player : Designed for Yes, designed specifically for 2 player Dmatch Other game styles : No Difficulty Settings : Yes Sort of. Anything less than Ultra Violence has no monsters. * Construction * Base : New from scratch Build Time : @ 45 hours, but that includes time to learn DEU. Plus, after I became very familiar with DEU I went back and cleaned up some minor design mistakes e.g. unnecesary 2s lines and unaligned textures etc.. Editor(s) used : DEU 5.21 BSP 1.1x 1.2x Reject 1.0 Known Bugs : None that we could find. There may be some unaligned textures that I may have missed. Comments : Let me know what you think, even if you hate it. * Copyright / Permissions * Authors MAY use this level as a base to build additional levels You may do whatever you want with this file. But if you upload this somewhere else, modify, or distribute it please give me credit. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors: ftp://ftp.sunet.se/pub/pc/games/idgames/ http://ftp.sunet.se/pub/pc/games/idgames/ http://public.ftp.planetmirror.com/pub/idgames/ http://www.gamers.org/pub/idgames/ ftp://ftp.ntua.gr/pub/vendors/idgames/ http://youfailit.net/pub/idgames/ http://ftp.fdn.fr/games/idgames/ ftp://ftp.clinet.fi/pub/mirrors/archives.3dgamers.com/idgames/ ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/ ftp://ftp.task.gda.pl/pub/games/idgames/ ftp://ftp.netc.pt/pub/idgames/ http://ftp.netc.pt/pub/idgames/ http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/ =========================================================================== Submitted to the /idgames-ftp-archives by FunDuke --> funduke@hotmail.com