Dimensionality dimensionality@mhk113.rh.psu.edu The Ruin Designed by: The Watcher Email: watcher@psu.edu Single player: Yes Cooperative 2-4: Yes, but why? Deathmatch 2-4: Yes (specifically designed for it) Skill levels: to a minimal degree-mostly there are enough monsters here for a bit of dming, but no more than that Map: 1 Builders used: Windeu v. 5.24 (level design) and Warmdos for renoding Build time: a week total, off and on for a couple months Bugs: none that have cropped up-yet. If you find any I would appreciate it if you emailed me any information you can about where the error occurs. If you do any edits on this level run warmdos or a similar application on the level before playing NOTE: The archive you got this from should have 4 wads in it, ruindm.wad, ruindm1.wad, ruinx.wad, and ruinx1.wad. All of these levels are designed for deathmatch. The dm files have a cooperative exit in them, the x levels have no exits. The 1 files are for doom 1-all others are for doom 2. This level was originally created for Energia, and have been modified for death match since then. If you use this level for the base in other levels please contact me. Also included is warmdos-use this if you do *any* edits to the map other than objects because otherwise the level will be unplayable Beta Testers: Andy Lonsbary, Jason Warner, Sean Werkema, Steve Whittam, Vince Hurrell, Clint Gilson, and Jeff Napoli Thanks to: Dr. Strangelove for creating Energia in the first place