*-------------------------------------------------------------* | | | | | D E A T H M A T C H B Y M I K E | | | | | *-------------------------------------------------------------* Title (Once Again) : DeathMatch By Mike File List : DMBYMIKE.WAD - The DMBYMIKE WAD file. DMBYMIKE.TXT - This text file. Release Date : 08-14-95 Author : Michael Lundy Posting From : pdjlundy@cts.com (I think, but DON'T e-mail me!) Email Address : None. Misc. Author Info : I am the author of graphics patches, single player, and deathmatch levels. I've decided to put my hardest and favorite work in this WAD. Other WADs By Author : -- The following were used in this -- Houses 1.3 Mike - Hoboken Pond of the DeathMatch Crater Cargo Landing Pad Beavis & Butt-head's House Two Houses 107 new sounds from my mic ----- The following weren't used ---- Heretic Textures for DOOM II DF Rifle Patch Gorilla Gore Water Flood & Gorilla Gore II Coming Soon from Author : Get Your Gun! (A single player level.) Wicked Barons & Spectres (An ULTIMATE DOOM level.) Houses 1.4 Brief Description : A DeathMatch collection. Cool Stuff : + Five new levels for DOOM II + New wall textures + New status bar + New sounds & music + Great Deathmatch play WAD Info in More Detail : These are five DeathMatch levels I made. It includes Beavis & Butt-head's house. I removed all but three doors from it. I also changed the brick exterior into siding because that's the way it is in the show. I put some "Dant Dant Da!" music in it. All of the other levels explain themselves. Songs Used : Level 1: "About a Girl" by Nirvana Level 2: "Wherever I May Roam" by Metallica Level 3: "Smoke on the Water" by Deep Purple Level 4: "Mother" by Danzig Level 5: "Iron Man" by Black Sabbath Story Line : None. Won't fully work with : Nothing. Won't work at all with : Anything besides DOOM II of any version. Big Thanks to : Jason Hoffoss for DMapEdit 4.0.11 Adrian Cable for ADE II 5.25 Id Software Additional Credits to : The Innocent Crew for some graphics. Mark Klem for some more graphics. Oliver Montanuy for DeuTex 3.6 Raphael Quinet for DEU 5.21 OSCS for NeoPaint 2.2 Zink the Dink for EnDoomer 1.0.1 Chris Hill for A41_MUS.WAD Mark Cooke for HOBOKEN.WAD ...and the unknown authors of BOXING.WAD, BESTIAL.WAD, MEGADETH.WAD, HOE.WAD *--------------------------------------------------------------* * Play Information * Game : DOOM II Map Number : MAP01 - MAP05 Single Player : Yes. There are monsters only on level five. Cooperative 2-4 Player : Yes, but why? Deathmatch 2-4 Player : Yes Difficulty Settings : Only on level five. New Sounds : Yes New Graphics : Yes New Music : Yes Demos Replaced : None Anything Else Replaced : Yes. The ending screen. * Construction * Base : New and Modified WADs Main Editor(s) used : DMapEdit 4.0.11, ADE2 5.25, DeuTex 3.6 Other Editor(s) used : NeoPaint 2.2, DEU 5.21, EnDoomer 1.0.1 MS-DOS 6.2 editor, and anything else.. Build Time : Too much. Known Bugs : None at all. Other Problems : The player gets his butt kicked on demo 2. Future Improvements : Put some of these in Houses 1.4 * Installation * Unzip the file into your DOOM2 directory. Type CD\DOOM2 [enter] DOOM2 -FILE DMBYMIKE.WAD [enter] Required to Have in Dir : Nothing but the WAD. * Troubleshooting * I can't think of what could possibly go wrong with this. * Copyright / Permissions * Authors may NOT use this WAD as a base to build additional WADs. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: ftp.cdrom.com. BBS numbers: None. Other: None. * Final Note to SysOp/FTP Crew/Or Other People * You may delete CLP.ZIP, DETHPOND.ZIP, MIKEBOKN.ZIP, and BNBHOUSE.ZIP