You are not logged in.    Login    New User    Forum Home    Search  RSS Feed 

Location:
James' Games Site  \  Meteor 1  \  Suggestions  \  Lighting effect in latest version of meteor

Back to Threads

Viewing Thread: Lighting effect in latest version of meteor

 

40oz
 Official Sponsor

Joined: 03 January 2004
Posts: 1799
20 July 2004 16:24 (UK time)


Umm, I noticed how the lighting effect makes a circle of light under the projectile rather than going around it like in the wolder versions of meteor. Why was it made this way? the old way looked so much better. Now i have to turn off lighting effect cause it looks so ugly on those double shots with the laser cannon and rockets and stuff like that.
*Papercut
Pro-Murder.
Legalize Crime.


You need to login to create posts in this thread.

me_mantis

Joined: 26 September 2003
Posts: 1151
24 August 2004 22:52 (UK time)

its saves a ton of processor speed!!!!!!!!!

You need to login to create posts in this thread.

James Bunting
Joined: 17 September 2003
Posts: 1302
07 October 2004 22:46 (UK time)

Perhaps there is a need for M2 style light sourcing around the M1 projectiles (the code has already been developed for M2).

How about a vote?

You need to login to create posts in this thread.

JohnWE

Joined: 13 October 2003
Posts: 52
08 October 2004 17:31 (UK time)

Sure, if you'd like to take the time to do that, go right ahead.

You need to login to create posts in this thread.

James Bunting
Joined: 17 September 2003
Posts: 1302
18 October 2004 00:32 (UK time)

Well I guess that I had best get M2 done first.

You need to login to create posts in this thread.



Forums system (C) 1999, 2017 by James Bunting.

Terms of Use