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me_mantis

Joined: 26 September 2003
Posts: 1147
27 August 2005 05:38 (UK time)

I havn't heard much about meteor 2 multiplayer, and I was wondering "Have I created too many errors, and is this slowing down the multi player process?"

So in that light, should we be making multi player maps now, or should we wait for a special announcement like "Meteor2 Multiplayer is coming Summer 2008?"


I think that it would be nice to get a list of the script commands that cannot be used in mp maps, so i don't get too far ahead.

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arezey

Joined: 16 June 2005
Posts: 1599
27 August 2005 05:56 (UK time)

2008!? Woah, I can't wait that long!!

I have maybe told this but I have one MP Map, the Power Complex, in my disposal.

However, it was made when I had just the beta test. I maybe need to update it.

Ok, now it's ready, want to have it?

Let <b>me</b> descripe the Power complex.

The map is set on a complex, where is 4 disposal water tanks, that are huge! You can fight a furios battle against the other side guys or then look what the high technogoly offers you. You can sit down and see, will the Man You win the football match? Or will you modify the water tanks and reload the buttons using the computer? Or will you do something else? Just look around and see what there is. I think that you will not be bored!

Edited: 28 August 2005 11:42


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40oz
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Joined: 03 January 2004
Posts: 1799
28 August 2005 18:37 (UK time)

Thats true, I agree with Me_mantis, as i haven't even heard as little as quote about how MP will be. Though I will be working on bots, but not until i find out what MP is all about. Just like me_mantis, I don't want to get too far ahead.
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Dragonfly

Joined: 31 October 2004
Posts: 26
05 September 2005 14:15 (UK time)

That surely sounds good, (The Map) i gonna be developping some stuff also now, still i need a list with scripts to use and not (and i dindt make anymap for M2 (DAMNED IT).)

nayway. ill start mapping after M2 downloaded

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arezey

Joined: 16 June 2005
Posts: 1599
05 September 2005 14:22 (UK time)

ME_Mantis, want still the Power Complex Map?

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Assain

Joined: 02 November 2003
Posts: 979
05 September 2005 16:17 (UK time)

You can find a LONG list of the M2's scripts in the M2 Documentiation.

After you look over that, you can copy and past it into the Scripting Help file, so you can just press F1 whne your in the sector properties editor to see all the commands.

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arezey

Joined: 16 June 2005
Posts: 1599
05 September 2005 18:26 (UK time)

I suppose using <i>SC_SetSectorTriggerEnabled(int Sectorid, int Value);</i> You can make scripts loop with it.

ONCE MORE: Me_mantis, want the Power Complex map?

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