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arezey

Joined: 16 June 2005
Posts: 1599
28 February 2009 07:20 (UK time)

So yep, I guess this mod is alive again, for I happened to find it on a third, working hard drive.

So:

Progress
Objects, weapons, sounds, ... hopefully all done, I might add new if I need them.
Maps: some of them ready, many new ones needed.

So uh yeah, I'm needing suggestions for maps and I'm still needing something to connect the maps anyway. :p

Screenshots attacked attached.
Attached Files
 canyons.png (272.6 KB) PNG File
 desert.png (103.7 KB) PNG File


Edited: 28 February 2009 11:51


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ParaSait

Joined: 26 June 2007
Posts: 1478
28 February 2009 10:25 (UK time)

Looks nice so far... What's the story line? Then maybe I can suggest some missions and stuff.

BTW: It's not nice of you to ATTACK those poor, helpless screenshots :p :p


This link is dead. It's only still here because, err... yknow, it's some sort of... memorial.


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arezey

Joined: 16 June 2005
Posts: 1599
28 February 2009 11:51 (UK time)

ParaScythe wrote:
Looks nice so far... What's the story line? Then maybe I can suggest some missions and stuff.

Ah, there were these agents who have witnessed the fall of GNV and ally with the reds against the greens and especially the "annoying guy who blows up bases, seizes MDS:s and sings Metallica out of tune".

It's pretty M2:ish but I wanted Ash to really travel around and not just get teleported when the map switches. :)

BTW: It's not nice of you to ATTACK those poor, helpless screenshots :p :p

Oh, whoops... actually one may intepret that the screenshots attacked :p



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DarkRain

Joined: 01 March 2007
Posts: 1193
28 February 2009 17:20 (UK time)

@arezey

Awesome! It's great to see that a new mod will be made. ;)
The Dark Age is upon us! Quake 2 mapmaker.


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arezey

Joined: 16 June 2005
Posts: 1599
28 February 2009 18:18 (UK time)

DarkRain wrote:
@arezey

Awesome! It's great to see that a new mod will be made. ;)


It's not new, it's three years old! :p

But yeah I'm thrilled that I can hopefully finally get this one out someday. :)

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Spy

Joined: 05 October 2007
Posts: 1031
28 February 2009 18:48 (UK time)

Looks nice! But i think you should change the weapon sprites and hud sprites! :)
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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arezey

Joined: 16 June 2005
Posts: 1599
28 February 2009 22:05 (UK time)

Naval War wrote:
But i think you should change the weapon sprites and hud sprites!


Why? First of all I like them as they are and second of all it'd take me weeks to redo them, when they are already all right. Maybe I'll redo the XM8 but the others look just fine IMO.



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Dthdealer

Joined: 10 March 2007
Posts: 476
01 March 2009 02:32 (UK time)

The fat-barrel style is quite unique.
Also known as Veyrdite
My website: http://halestrom.net/darksleep@Occasionally you may meet me when you sleep. In the darkest corners of your dreams, where your phone stops working and you don't know what to do. I'll be there; telling you that I don't support your device.

"Can't you just fix-"
NO! I told you when you bought this, when it goes wrong I can't fix it. It's filled with glue. The Greek goddess of glue Araldities herself would be impressed with this.

Please stop asking me for technical support during your dreams. Can't we just tour some surreal landscapes instead?

"How do I do that?"

Count your fingers. Keep trying. Make sure there's ten.

Then summon me. I am large and covered in wires. Clouds of baking soda pour into your world and a slightly weak yellowy glow appears from the LED strips behind me.

If you can see this message then you're already part of the way there. Keep all your styles disabled and you might see the dream within.

"But there's so much javascript everywhere! I can't see you. Help! I've forgotten to count my fingers! Where do I find them?"

The LED strip behind me pops and goes out. Dark spots appear in the centre of each light. I lift my finger to my lips. The smell of tantalum capacitors fills the air.

Ssh. Don't worry about that. Behind those frameworks there's another person sleeping.

Some day the javascript will sleep too.


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Spy

Joined: 05 October 2007
Posts: 1031
01 March 2009 13:26 (UK time)

I just mean that they're the exactly the same as in Nuclear Plant mod!
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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arezey

Joined: 16 June 2005
Posts: 1599
01 March 2009 17:40 (UK time)

Naval War wrote:
I just mean that they're the exactly the same as in Nuclear Plant mod!

Indeed, for when I was doing the mod I decided to use the MSA ones as they were good enough to be included. Besides, as I already pointed out, they're good enough IMO. :p

Dthdealer wrote:
The fat-barrel style is quite unique.

Thanks!

Edited: 01 March 2009 17:40


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DarkRain

Joined: 01 March 2007
Posts: 1193
27 March 2009 20:22 (UK time)

What's the progress, Arezey?
The Dark Age is upon us! Quake 2 mapmaker.


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arezey

Joined: 16 June 2005
Posts: 1599
27 March 2009 21:06 (UK time)

Progress = slow, I'm too busy with other things and mapping isn't the thing I do best... it's going to take a while.

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ParaSait

Joined: 26 June 2007
Posts: 1478
27 March 2009 21:53 (UK time)

arezey wrote:
I'm too busy with other things
... Like playing Doom? Heh ;D


This link is dead. It's only still here because, err... yknow, it's some sort of... memorial.


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DarkRain

Joined: 01 March 2007
Posts: 1193
29 March 2009 11:39 (UK time)

@arezey

The progress of 'The Dark Age' is slow too.
The Dark Age is upon us! Quake 2 mapmaker.


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