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Viewing Thread: So. Seems like Meteor 3 is rising from the dead... in 2D!

 

ParaSait

Joined: 26 June 2007
Posts: 1477
09 April 2011 17:36 (UK time)

So, according to the updated JbPlay.com site, it seems like the first beta of (a totally different thing than we expected) Meteor 3 finally see the daylight in May.

Let's talk about it. Since I have already seen a lot of early screenshots and gameplay videos about the 3D Meteor 3 (which is now apparently renamed to Meteor Elements -- which in turn used to be the name of an abandoned 2D sequel to Meteor), I am very curious and I would like to know a lotta stuff about it.
James. Take a seat and some good brandy, and prepare to be interviewed. :p

1) How much on a scale of 0-10 are you sure that the first beta release date is May 2011?
2) Will it have improved graphics, sounds and animations?
3) Will the notable technical limitations that Meteor 2 had be worked away?
4) Will it have better, less stucky collision detection?
5) Will the scripting capabilities offer sector scripting and other stuff?
6) Will it have the super clever AI system that I remember you talking about a long while back?
7) How much maps do you estimate it will have? And can the community make maps that go official?
8) Will the gameplay mechanics feel more smooth?
9) Is there any deep message in the word "Meow"? Like, "Meteor: End Of the World"? :3 j/k here, lol.

If you got questions for JB yourself, do post em. :choc


This link is dead. It's only still here because, err... yknow, it's some sort of... memorial.


Edited: 09 April 2011 18:02


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Archie

Joined: 13 March 2010
Posts: 72
09 April 2011 17:40 (UK time)

2D meteor ftw B-)

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James Bunting
Joined: 17 September 2003
Posts: 1301
09 April 2011 21:46 (UK time)

1) How much on a scale of 0-10 are you sure that the first beta release date is May 2011?
7.5, but it may be rough around the edges.

2) Will it have improved graphics, sounds and animations?
Hardware accelerated 2D using the brand new Allegro 5

3) Will the notable technical limitations that Meteor 2 had be worked away?
There are no maximums for "things" and levels don't have fixed sizes (just keep building outwards). M3 is a totally new codebase.

4) Will it have better, less stucky collision detection?
TBC

5) Will the scripting capabilities offer sector scripting and other stuff?
Yes you can do more stuff with sectors. The "thing" scripting is much more advanced. Each "thing type" IS a script. You script each monster's behavior yourself. There are standard templates for nOObs.

6) Will it have the super clever AI system that I remember you talking about a long while back?
See 5.

7) How much maps do you estimate it will have? And can the community make maps that go official?
The beta will include a few maps, people can then contribute maps that I can touch up and integrate into the storyline.

8) Will the gameplay mechanics feel more smooth?
Hardware smoothness with an M1 feel.

9) Is there any deep message in the word "Meow"? Like, "Meteor: End Of the World"? :3 j/k here, lol.
Actually it's a sexy meow. MeeeeeOW.

---

Notes:
1) A "thing" is a thing on a map. All of the map objects, power ups and stuff have been merged into things.

2) "Meteor 3: Elements" is the 3D spin off (like a mod). The issue has been with whether or not 3D actually works and the sheer time required to develop the game. Therefore we will test it. Elements is built on M3 but with 3D rendering and appropriate "Y axis" additions.

James

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arezey

Joined: 16 June 2005
Posts: 1599
10 April 2011 20:40 (UK time)

Yays. :) I'll look forward to this.

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Hightree121

Joined: 22 March 2010
Posts: 65
10 April 2011 21:48 (UK time)

I have a question. Is the terrain based in tiles, sectors or a combination such as tiled terrain with sector triggers (or something)?

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ParaSait

Joined: 26 June 2007
Posts: 1477
10 April 2011 23:10 (UK time)

Hightree121 wrote:
I have a question. Is the terrain based in tiles, sectors or a combination such as tiled terrain with sector triggers (or something)?

Sectors.
Hopefully the userfriendlyness of the map editor has undergone an improvement too. :D


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ParaSait

Joined: 26 June 2007
Posts: 1477
10 April 2011 23:57 (UK time)

Another rather important thing I have been wondering about, James, will it work well on modern systems? I have a mobile workstation with Win7 64bit, with about the fastest nearly next-gen cpu and graphics hardware around on the market. When I run Meteor 2 on it, it is a big problem, because particularly the map editor scrolls abnormally fast. Is it guaranteed to not be the case in Meteor 3?


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Hightree121

Joined: 22 March 2010
Posts: 65
11 April 2011 02:11 (UK time)

@ParaSait

That unfriendliness and super scroll glitch with the map editor is why I haven't tried to make any mod packs for Meteor 2.

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40oz
 Official Sponsor

Joined: 03 January 2004
Posts: 1799
11 April 2011 19:14 (UK time)

If you're interested I wouldn't mind handling all of Meteor's art.

For example here's what I've been working on for Doom lately. All the wall and floor textures are from scratch.

pic
*Papercut
Pro-Murder.
Legalize Crime.


Edited: 11 April 2011 19:15


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nyasudah
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Joined: 06 February 2005
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11 April 2011 19:46 (UK time)

Finally, now there's a hope that we'll play it in 2012. :D Been waiting for it since like 2007?
And ye, that super fast scrolling in m2 editor is a bit annoying.

@40oz:
Nice (^^,) I wouldn't mind textures like that.
nyasudah / masuda / mp / PetiX / PtX


Edited: 11 April 2011 19:51


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ParaSait

Joined: 26 June 2007
Posts: 1477
11 April 2011 19:54 (UK time)

Masuda wrote:
Nice (^^,) I wouldn't mind textures like that.
"You would't mind textures like that"?!
Dude, Meteor 3 with 40oz as graphical artist gotta be aaawesooome. :D
Welcome back to jbf, btw!


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ParaSait

Joined: 26 June 2007
Posts: 1477
11 April 2011 23:53 (UK time)

When Meteor 3 is released, I'm gonna donate.


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Spy

Joined: 05 October 2007
Posts: 1031
12 April 2011 10:48 (UK time)

I can't wait!
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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DarkRain

Joined: 01 March 2007
Posts: 1193
13 April 2011 20:16 (UK time)

Well, I can't wait to play the beta version of Meteor 3 and hopefully make some maps for it. ;)
The Dark Age is upon us! Quake 2 mapmaker.


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ParaSait

Joined: 26 June 2007
Posts: 1477
14 April 2011 00:15 (UK time)

DarkRain wrote:
Well, I can't wait to play the beta version of Meteor 3 and hopefully make some maps for it. ;)
I think you'll be out of luck.
But hey, sectors can't be that bad with a more user friendly map editor than meteor 2 has. :p


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Spy

Joined: 05 October 2007
Posts: 1031
14 April 2011 12:49 (UK time)

We all should join the IRC for fresh updates on the situation. (nicefive DOES visit it sometimes)
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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nyasudah
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Joined: 06 February 2005
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23 May 2011 16:07 (UK time)

We're getting closer to the end of May.
nyasudah / masuda / mp / PetiX / PtX


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ParaSait

Joined: 26 June 2007
Posts: 1477
31 May 2011 00:56 (UK time)

So, according to James, Meteor 3 beta should be released... today. Exciting.




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Edited: 31 May 2011 17:07


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ParaSait

Joined: 26 June 2007
Posts: 1477
01 June 2011 00:11 (UK time)

:<


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Archie

Joined: 13 March 2010
Posts: 72
01 June 2011 11:48 (UK time)

JAMES BETRAYED US IAKWAFINLSIONJ HUGNEJPLROHNO NLHJL FJGH FPOFLKNH SIOEKINHJSJOKIHPSJHJJHR!!!

:(

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arezey

Joined: 16 June 2005
Posts: 1599
01 June 2011 14:06 (UK time)

derp

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Spy

Joined: 05 October 2007
Posts: 1031
01 June 2011 14:16 (UK time)

It was a 75% chance. We got unlucky.
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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me_mantis

Joined: 26 September 2003
Posts: 1148
01 June 2011 18:41 (UK time)

well, I'm going to upgrade my computer in hopes that it'll help speed things up.

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DarkRain

Joined: 01 March 2007
Posts: 1193
01 June 2011 21:32 (UK time)

Well, let's hope it will be released soon...The problem is that my exams are coming.
The Dark Age is upon us! Quake 2 mapmaker.


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ParaSait

Joined: 26 June 2007
Posts: 1477
07 June 2011 15:41 (UK time)

Why... why... why is jaems lie...




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Spy

Joined: 05 October 2007
Posts: 1031
11 June 2011 19:37 (UK time)

@ParaSait

He lied? About what?
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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ParaSait

Joined: 26 June 2007
Posts: 1477
13 June 2011 02:59 (UK time)

I guess we'll just have to wait until Gearbox Software decides to continue this project. :p


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arezey

Joined: 16 June 2005
Posts: 1599
13 June 2011 19:42 (UK time)

nuuuuu me don't want brown m3 :(((((

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Archie

Joined: 13 March 2010
Posts: 72
06 July 2011 14:42 (UK time)

Seriously where the hell is James? He got a heart attack of all the work or what? ~X(

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nyasudah
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Joined: 06 February 2005
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06 July 2011 20:31 (UK time)

he sure doenst even check the forums anymore unless you pm him
nyasudah / masuda / mp / PetiX / PtX


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Hightree121

Joined: 22 March 2010
Posts: 65
07 July 2011 00:24 (UK time)

I'm fairly sure he checks the forums monthly judging by his post rates. If he was gone I'm pretty sure the server would be gone as well since it is hosted at his house. Anyways I still check the forums for updates daily.


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ParaSait

Joined: 26 June 2007
Posts: 1477
07 July 2011 03:02 (UK time)

Hightree121 wrote:
I'm fairly sure he checks the forums monthly judging by his post rates. If he was gone I'm pretty sure the server would be gone as well since it is hosted at his house. Anyways I still check the forums for updates daily.
Well, he sure used to post a lot in the distant past. But these days, a post from him showing up is truly a wonderful, rare event. Whenever he posts, we like "Omg check the forums... NAO! JAMES POSTED!!" on the irc 'n' stuff.
He may check his forum, yea; but when he's deciding to post, or even like show he is alive anyhow, it must be some really big news.


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Edited: 07 July 2011 03:05


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Spy

Joined: 05 October 2007
Posts: 1031
26 July 2011 11:50 (UK time)

I hope for some big news soon.
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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Blacksheep1q

Joined: 17 June 2008
Posts: 30
24 August 2011 21:06 (UK time)

We are waiting patiently however.
I'm betting it'll take until December at least.
Animate this!


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me_mantis

Joined: 26 September 2003
Posts: 1148
26 August 2011 18:42 (UK time)

I'll bet it's going to be worth the wait =)

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Hightree121

Joined: 22 March 2010
Posts: 65
26 August 2011 20:49 (UK time)

Good things come to those who wait.

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Blacksheep1q

Joined: 17 June 2008
Posts: 30
20 November 2011 20:37 (UK time)

Waiting comes to those who do good things. Like my recent system upgrade it makes me wait 8 hours daily to get off work so I can play. Oh well if work had computers like mine no work would get done because every one would be gaming.
Animate this!


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Spy

Joined: 05 October 2007
Posts: 1031
01 December 2011 01:09 (UK time)

Maybe it'll arrive for christmas? :)
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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ParaSait

Joined: 26 June 2007
Posts: 1477
01 December 2011 15:18 (UK time)

Spy wrote:
Maybe it'll arrive for christmas? :)
Yeah sure... we said that 4 years ago as well. :p


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me_mantis

Joined: 26 September 2003
Posts: 1148
02 December 2011 20:22 (UK time)

;) <- this is my I know secret stuff face.

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Spy

Joined: 05 October 2007
Posts: 1031
02 December 2011 23:03 (UK time)

@me_mantis[keens]

Well in that case Dark Rain would know alot of secret things.
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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ParaSait

Joined: 26 June 2007
Posts: 1477
03 December 2011 00:58 (UK time)

The Dark Secrets...
>.>


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me_mantis

Joined: 26 September 2003
Posts: 1148
03 December 2011 21:26 (UK time)

Spy wrote:
@me_mantis[keens]

Well in that case Dark Rain would know alot of secret things.


It's my I know secret stuff face, not his.

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James Bunting
Joined: 17 September 2003
Posts: 1301
12 December 2011 21:00 (UK time)

;)

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ParaSait

Joined: 26 June 2007
Posts: 1477
12 December 2011 22:26 (UK time)

Woah, James just posted Mantis' "I Know Secret Stuff" Face(tm)!


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nyasudah
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Joined: 06 February 2005
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13 December 2011 04:45 (UK time)

What about sharing at least some of that 'secret stuff'. It's getting ridiculous. All that silence for years, and now that it seems there's something you still don't tell anything. I like the old days better, when there were frequent updates and a more active and caring community.
I'll still try M3 if it will be ever released, I'm just not looking for it as much as I used to it. It's hard to base it on barely something. ' ;) '
nyasudah / masuda / mp / PetiX / PtX


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Archie

Joined: 13 March 2010
Posts: 72
13 December 2011 16:57 (UK time)

Yeah, wheres Hackinator when we need him? Gosh >.>

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ParaSait

Joined: 26 June 2007
Posts: 1477
13 December 2011 17:35 (UK time)

Masuda wrote:
What about sharing at least some of that 'secret stuff'.
Then it wouldn't be a secret, now would it? :p

You're right though lol.

UNRELATED EDIT: Oh and Archie I know I really really needa come back to the irc sometime :|


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Edited: 13 December 2011 17:36


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me_mantis

Joined: 26 September 2003
Posts: 1148
13 December 2011 22:30 (UK time)

My best guess is that JB is rly busy and could be caught between a very inspired project, and a new set of tools that could be useful as I may have hinted previously.

The meteor franchise seems to run along the lines of classic games - when you could make a game without much production overhead, but required significant playability to be fun. I'm sure it'll continue to be worth the wait, and unlike the tons and tons of projects that are fall apart, Meteor has stayed together, and continues to see improvements.

I've had many lesser games I really liked get abandoned in the dust of time, but I'm sure Meteor won't fall to the wayside any time soon. ;)

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Spy

Joined: 05 October 2007
Posts: 1031
19 December 2011 13:44 (UK time)

I guess we could always dance.
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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James Bunting
Joined: 17 September 2003
Posts: 1301
02 January 2012 15:30 (UK time)

Yes the secrecy is a load of BS. M3 is being converted to Allegro 5. Allegro 5 will be tested using a new version of Mowteor, initially.

It is not too late to switch M3 to 2D! The biggest hold up was the big 2D/3D choice which caused years of delays. Sometimes I am still not sure which way is best as 3D takes 10x longer. But what can a new 2D Meteor game offer which an updated M2 would not already?

The first open Beta will have hardly any maps allowing for testers to submit their own levels to be edited for the final game.

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ParaSait

Joined: 26 June 2007
Posts: 1477
02 January 2012 17:39 (UK time)

James Bunting wrote:
But what can a new 2D Meteor game offer which an updated M2 would not already?

The Call of Duty developers do not seem to have this mindset. >.>
I'd be okay with it either way, whether it's 3D or not. If it's 2D, I'd like it if it would be meteor 2-like, but with a lot of more possibilities and polish.

Or maybe you should go for the middle way. Make a 2.5D engine like Doom lol.


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Edited: 02 January 2012 17:41


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James Bunting
Joined: 17 September 2003
Posts: 1301
04 January 2012 16:18 (UK time)

The engine been used is editable from the top and there are no slopes so I suppose you could it 2.5D.

Next up is a new version of Mowteor using Allegro 5 which should be out in a matter of days.

A new small minigame will then be released using the engine with Allegro 5.

So...
- We have Allegro 5 with JGUI (the interface and core).
- We have a working 3D engine.
Just need to stitch em up in a test game and review the tech.

And finally...
Here is a thought, it should be possible to render Meteor 2 in 3D provided that solid sectors etc had assumed heights and 3D models were present. A 3D version of Meteor 1 was made using the Rod3D engine but that never really got off the ground.

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nyasudah
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05 January 2012 05:45 (UK time)

Sure it would be good to have some 3D stuff, esp if the engine is already there. But I don't insist. A nicely beefed up M2 is also ok. Basically I don't mind either way as long as there will be something! (^^,)
nyasudah / masuda / mp / PetiX / PtX


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arezey

Joined: 16 June 2005
Posts: 1599
06 January 2012 22:06 (UK time)

James Bunting wrote:
The engine been used is edible from the top and there are no slopes so I suppose you could it 2.5D.

fixed :p

In seriousness, I'd say just get something out already, no matter how small it is. We're at the point where a simple small update helps tons. In fact, even that post of yours helps a tad...

If you can get M3 out as 2D earlier, go for it.

Edited: 06 January 2012 22:08


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hackinator

Joined: 13 July 2005
Posts: 19
14 February 2012 03:10 (UK time)

This is no doubt legit as apple pie.
Attached Files
 meteor3_promo.zip (1892.8 KB) ZIP File Archive


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Spy

Joined: 05 October 2007
Posts: 1031
14 February 2012 17:32 (UK time)

@hackinator

Wow, that's awesome! What brand of toaster did you use for recording?
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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ParaSait

Joined: 26 June 2007
Posts: 1477
14 February 2012 17:33 (UK time)



:3


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me_mantis

Joined: 26 September 2003
Posts: 1148
14 February 2012 19:52 (UK time)

You know it's authentic because it probably couldn't look any worse. It is HD though. That's a plus.

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James Bunting
Joined: 17 September 2003
Posts: 1301
17 February 2012 22:21 (UK time)

Woot someone bugged my toaster which I just happen to keep on the desk near my computer.

This footage is genuine.

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