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Canuck

Joined: 31 August 2007
Posts: 419
21 July 2008 18:13 (UK time)

I find that the bullet lines are displayed for just a little too long when you fire in Rod3d. At least, they're definatly there longer than in m2. Is there any way this could be changed, I wonder?

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ParaSait

Joined: 26 June 2007
Posts: 1478
21 July 2008 19:20 (UK time)

That would be very to fix; James should simply make the variable that takes care of this a little lower.


This link is dead. It's only still here because, err... yknow, it's some sort of... memorial.


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Spy

Joined: 05 October 2007
Posts: 1031
22 July 2008 08:34 (UK time)

Yes!
I was known as Naval War before.
I love and mod Amnesia: The Dark Descent.
Also an active osu! player: https://osu.ppy.sh/u/3971179


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Blacksheep1q

Joined: 17 June 2008
Posts: 30
23 July 2008 23:28 (UK time)

tell you the truth I haven't noticed the bullet being trails a problem at all and the amount of time they are there is long enough to home in on an off screen target thus giving you an advantage. kind of like the splash going threw walls does
Animate this!


Edited: 23 July 2008 23:29


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