=========================================================================== Title : Blofeld X Filename : blofeldx.wad Release date : 08/01/05 Author : didy Email Address : moontrader@gmx.de Misc. Author Info : Description : it is a 'realistic' scenario only human-like monsters (see story) in-, outsideareas, lava-style, some machines Additional Credits to : all map-designers who gave me inspiration and tricks =========================================================================== * Play Information * Game : DOOM II Episode and Level # : MAP01 - MAP06 Single Player : Yes - Designed for Cooperative 2-4 Player : n/a Deathmatch 2-4 Player : n/a Difficulty Settings : Yes, recommended skill 3 New Sounds : No New Graphics : No New Music : No Demos Replaced : No * Construction * Base : New from scratch Build Time : Editor(s) used : edmap, wadauthor, doombuilder Known Bugs : none * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: FTP sites: * Map-infos * map 1: the control-station leads you to the way of Blofeld's imperium map 2: the depot, brings you in the underground pick up all ammo map 3: vulcano-style, stop the ammo-machine from now on no problem with ammo (if you don't waste them) map 4: steal the weapons take care of health map 5: Blofeld's army is building up his imperium I think it is my best map maybe a bit tricky to find the way - maybe not map 6: Because I didn't find a good way how to end the Bond-story by killing the main Bond-enemy (Blofeld), I decided to divide this level into sections. In every section you have to kill Blofeld - Blofeld is mutated to an IMP. * Story * You are James Bond. Your enemy is Blofeld. He built new weapons - a new generation of rocket-launcher and the world`s first plasma rifle. But thats not all. Blofeld also built killing monster-machines (just prototypes). He wants to build hundreds of them, to threaten the world. Blofeld himself mutated to an IMP, that'S why he can teleport wherever he is - other'S can't. His imperium is close to a vulcano. Nobody will help you to do this: 1. kill the Blofeld-Army 2. stop the working ammo-machines 3. steal the weapons 4. destroy the killing monster-machine 5. kill Blofeld (level 6) - he has got some frankenstein-doubles (in level 2, red door) Unfortunately there is no women story waiting for James - but you will get some wodka-martinis ;-) (blue bottles - 20% health !)